PAI-170 · Education

Embodied AI Design: Humanoids for Work and Play

Design an embodied AI end to end, the body and the behavior, for the two arenas pulling humanoids into the world: work and play. You size a joint in real MuJoCo, build a walking gait, transfer it from simulation with domain randomization, build the foundation-model stack that turns pixels into actions (the priors, not the guarantee, what makes each action safe is the certificate it commits under, and its economy is joules per viability-second), give motion style through dance and martial-arts form, and probe how a robot learns by playing. Grounded in the 2026 reality of humanoids on real lines and in real homes, it closes on the question the field is actually asking: how a robot amplifies people instead of replacing them.

Intermediate → Skilled·7 modules·17 lessons
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THE HORIZON

Where this sits, and what moves it.

Binding constraint · Torque density and the energy budget it implies. A humanoid's behaviour is written by what its actuators can deliver at the joint, and every gait, catch, and dance step is a withdrawal against that.

Was impossible

Sizing an actuator against a gait meant hardware. You built the leg, discovered the joint saturated mid-stride, and rebuilt it -- a cycle measured in months, which is why bipedal walking stayed in a handful of labs.

Is probable

Real physics in a browser collapses that cycle to a session, and sim-to-real with domain randomisation crosses a gap that used to swallow projects. The gap has not closed: randomisation buys robustness by paying in conservatism, and a policy tuned to survive every sampled world is not the best policy in the real one.

Becomes possible

The lever is a body whose dynamics are identified well enough that randomisation can narrow rather than widen -- closing the loop from a real robot's telemetry back onto the simulator's parameters. Watch the width of the randomisation band a lab needs; it is a direct readout of how well anyone actually knows their machine.

Every hard thing was impossible until the constraint that made it impossible was named. How we read a frontier →

See it live

Anatomy demonstrations

The machines behind this course, taken apart three ways, the body, the one rule, and the small learned brain. Guess before you look; an open core proves every number on the page.

DemonstrationAnatomy of GraspForce closure, taken apart live →DemonstrationAnatomy of the Soft HandMorphological computation →DemonstrationAnatomy of BalanceCapture-point stepping →The whole series →