A martial-arts form, a kata, is a sequence of poses held in time: a library of motion primitives chained into a whole. Building one is the same skill behind any dexterous behavior, sequencing primitives and blending smoothly between them, and it forces the two constraints a humanoid always lives under: hit the pose on time, and never let the center of mass leave the support base, or you fall. You compose the form by interpolating between keyframes, the same keyframing that animates a character, then check that the trajectory both reaches every pose and stays balanced throughout. Master this and you have the grammar for combos, gestures, and reach.