Everything in this course was one decision inside a larger design. Now you make them together. Meet the brief: Ada, a companion humanoid for a senior-living community. On shift she does real work, carrying trays, tending a light repair bench, moving safely among residents. Off shift she plays, leading a seated movement class, running gentle forms, playing games that keep people sharp and delighted. One body has to do both, and the two roles pull on each other: the strength and stability that make her useful, the articulation and expressiveness that make her a joy, the safety and economy that let her share the floor with the staff she amplifies rather than replaces. That is the whole point of designing embodied AI: not any single subsystem, but a coherent whole that earns its place at work and its welcome at play. Your capstone is a design review. Set every parameter of Ada's design and satisfy every requirement, each one tracing back to a module you have already done. When they all pass together, you have designed a humanoid.