← Anatomy

A demonstration · Institute for Physical AI

Anatomy of Driving.

The fourth machine, and the cheapest way to move — a rover, taken apart three ways: the wheels that carry it kilometres on a sip of charge, the one rule that forbids it from going straight sideways, and the brain that turns a parking spot into steering and throttle. This is physics the drone, the humanoid and the hand never met: the nonholonomic constraint, the reason a wheel is free to roll and forbidden to slide. Every number on the board is computed by the Institute's open drive core, so the page cannot lie to you.

Three lessons

Guess before you look.

Each opens with a question almost everyone gets wrong, a rover you can turn over in 3D, and the one move that makes it obvious. Open them in order, or jump to the layer you want.

What you are looking at

One format, a fourth machine.

The same engine that runs Flight, Balance and Grasp — the same withhold-guess-prove beats, the same editable source, the same rule that nothing is animated by hand. Only the physics changed: from staying up, catching a fall, and holding on, to the constraint that lets a wheel roll forever forward but never a metre to the side. Four machines now, and each is useful for a reason none of the others share.

Withhold

Guess first

A real question, refused an answer, until you commit. This one asks how far a battery drives after it could only hover — and the answer, tens of kilometres, is the surprise that opens the door.

Prove

It cannot lie

Every claim is checked live by the open drive core: the range from rolling resistance, the sideways velocity that stays exactly zero, the 746-parameter policy parking the rover on 23 of 24 spots. Verified, not asserted.

Physical AI

Hardware to brain

One rover carries the whole stack: the mechanics of the rolling body, the nonholonomic rule that shapes every path, and the learned policy that parks it — the three layers of an embodied system, a fourth time.

Start with the body →Take the course: Rust for Physical AI →← All six machines